The harp, wind chimes, and female choir all suggest a high-spirited adventure is about to take place. This B section sounds like a “prepare your party” song for a Tactics-esque game. Then, at 2 minutes, the entire song changes. Evan then adds a synth choir, in a way that I find reminiscent of Motoi Sakuraba’s “Sacred Song” from Star Ocean: The Second Story, at around 90 seconds. We’re moving along with a pretty consistent sound and dynamic, and then *bam!* the brass hits hard at the 1 minute mark. Let’s start at track 5, “Discovery.” Like many of the other tracks, the instrumentation here is as follows: large string section, looped synth percussion, piano, and some ethereal space-y sounds. That’s the best string of words I can come up with to summarize this music. Like much of the music I’ve been listening to lately, this soundtrack is free, so download it and listen along while we take the music into further consideration. And now one more person (me) has learned of a virtually unknown French music prodigy.
The result is the epic, thematic score for SpaceChem. Creative Commons and all that.Īfter using some of Evan’s tracks on previous games, Zach asks Evan to do an original score for a new game.
No money changes hands, and all music can be used freely. He stumbled upon Evan’s work through Jamendo, a haven for demoscene artists who are in it solely to experiment and, perhaps, get their name out there. The composer, Evan LE NY, was discovered by game creator Zach Barth when Zach was trying to find some fitting music for his unique puzzle games. The soundtrack for this indie game (available on PC and iPad) comes from humble roots. Isn’t it fun to make up scientific claims? Fake science is something I love, and that’s why I loved the game SpaceChem It’s all about taking the basics of chemistry, bastardizing it, and turning it into a logistics-puzzle-game-from-hell.